Since our last post we have completed:
*more features in the map editor
*a temporary example of the house made with the map editor
*a 3d item editor
*a basic and very sparse website
*a filmstrip of the character walking around
*map tiles for the house
*a loading screen
*basis for interaction/trigger code written
*some sound and music
Current Work
Chris: normal vectors, map and item editor, healing his hand, rotation of items in item editor, light sources, dynamic lighting
Dora: furniture art, building furniture, tweaking tile art, website, being fed chocolates while sitting in a spa on a remote tropical island, designing maze map, object art
Todd: game triggers, inventory interaction, shaving his head (legs?)
Karun: monster AI, much much more work since hopefully monster AI won't take too long
Jon: tweaking character animation, transition screens (talk to Todd about what this is), telling people that his name does not have an "h" in it, secondary character animations (ie: maze animation, armor animation), monster animations, object art
Everybody: figure out what music and sounds are needed, brainstorm toys around the house and their locations, write bios and send pictures for the website
--Dora